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geometrical projection 幾何投影。

geometrical stairs

First , this dissertation gives a geometrical projection - based 3d warp algorithm , which has proved the feasibility to bring the studying method of ibr into geometry models - based modeling and rendering . it is an all - purpose algorithm , which can perform coordinate warping under different projection for scene and object models , and , this algorithm can perform color warping according to lighting characteristics 算法的提出證明了將圖像繪制的研究方法引入幾何繪制領域的可行性,算法通用性好,對場景模型與對象模型均能夠依據不同的投影關系進行圖像的坐標變換,同時,算法還能夠依據光照特性對象素點顏色值進行變換。